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Slime War's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #60 | 3.130 | 3.833 |
Enjoyment | #83 | 2.722 | 3.333 |
Overall | #93 | 2.654 | 3.250 |
Presentation | #108 | 2.449 | 3.000 |
Concept | #115 | 2.313 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Przemysław Przyłęcki
Software used
Unity
Use of the limitation
Inplement Random Selected GameModes For Each Game
Cookies eaten
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Comments
cool music, the death sound effect is earraping i love it, artstyle is alright, cool concept, good job
cool music, the death sound effect is earraping i love it, artstyle is alright, cool concept, good job
Slick, small, stylized. You put a lot of meaning into icospheres, that's working smart!
I especially liked the sound design and cohesive palette
cool music, the death sound effect is earraping i love it, artstyle is alright, doesnt really fill the limitation that much, cool concept
Very cute, very funny sound effects!
I did not realise here were random game modes but it was quite fun just shooting around, and it looked so good!
The reversed controls modifier broke my brain! Also I got a run where I touched enemies to kill them as well as gain health on kill, so i just went around charging at enemies like I was invincible. Very fun!
Also sound effects were excellent.