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FrogMine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #23 | 3.825 | 3.825 |
Presentation | #23 | 4.200 | 4.200 |
Concept | #28 | 4.000 | 4.000 |
Enjoyment | #43 | 3.600 | 3.600 |
Use of the Limitation | #51 | 3.500 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Dracula
Software used
Godot,Photopea
Use of the limitation
limited how much time you have before you lose and limited cave exploration.
Cookies eaten
0
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Comments
Very neat game I had a lot of fun playing it. Didn't realise dying meant that a day progressed, thought it reset so I screwed myself over a bit on my first play but cracked it on the second. Well done!
Very neat art, you've managed to fit a lot of RPG stuff into it within a short amount of time.
Reminds me of Motherload for some reason
I really like it!
Really cool game! Is there a notice that the flags take you out of the mine? I found that a bit hard to grasp, but regardless. Thank you for the experience!
Once I knew that the flags take you out of the mine it was super fun! I loved seeing how much stuff I could grab before I needed to leave the mine. Fun game!
Looks like a great game but i've faced some bugs.. I don't understand how to get out of the mine and i always died there...
Also if after loosing 6 days you should restart page to try again. That's it.
So unfortunate that i couldn't play longer.
Hello, sorry about that i need to add tutorial. Every few chunks flags spawns to the left and right that you can interact to return. Thanks for playing.
OH I was also confused. Could be helpful if you put flags at the top as well and give the player enough jump to hop up 1 block. That way you can show players how to exit as well as giving them an exit right off the bat.