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Save the toad At Time!!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #53 | 3.727 | 3.727 |
Use of the Limitation | #57 | 3.455 | 3.455 |
Overall | #93 | 3.318 | 3.318 |
Enjoyment | #102 | 3.091 | 3.091 |
Presentation | #130 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
amircardona
Software used
Godot Engine and adobe PhotoShop
Use of the limitation
I made a timer the counts down
Cookies eaten
Sadly none
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Comments
I like the concept ! The bip bip was so stressing haha I saved the frog 2sec before the end
Fun concept! I killed a few before realizing why the good organs sometimes snapped back into place and sometimes wouldn't (apparently you just have to move them far enough?). But then I saved a couple, and now I'll know what to do if I ever see a sick frog outside. :)
Thank for the feed back and i will try fixing the problrm of the snaping
I kept killing the frog accidentally.
Cool sfx that really make the game feel intense, really well done!
No frog shall die today... except for the 4 it took for me to get in the flow
Overall, this was super fun. Very short but I couldn't help myself to play it a bunch of times even after succeeding. Implementation and presentation were very good as well.
Well done!!!
A frog was saved today :D
The frog is so thankful to you
I saved him