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One Hit Distruction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #83 | 3.286 | 3.286 |
Enjoyment | #99 | 2.857 | 2.857 |
Concept | #118 | 2.786 | 2.786 |
Overall | #127 | 2.732 | 2.732 |
Presentation | #180 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 Me
Software used
Godot 3.4.4
Use of the limitation
The first thing that popped into my head
Cookies eaten
0 sadly :(
How was your experience with Mini Jam?
I don't know it was my first time submitting a game jam. "^.^"
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Comments
The game was amazing!! Loved the overall concept of the game the assets were amazing<3
Good luck with the jam I hope you like other games in the jam too<3
godot ftw!
I like godo and this game)
Despite obvious placeholder visuals, this played rather well. Looks can be deceiving!
I think the mechanics are spot on here. I admire that you put everything together using mr icon.png, I often get hung up thinking I need art before implementing something. Great job getting something playable and fun submitted!
Very simple, but the core mechanic is surprisingly fun! I really like how long the delay between shooting and actually hitting is, that makes it feel like I'm totally sniping them, or somehow like setting up a trap. That in combination with it being both possible and necessary to quickly switch targets during a volley to hit multiple enemies with one "shot", I think makes it a really strong mechanic. All of that hinges on randomly getting assigned a strong weapon though, which from what it looks like could happen right at the start or never at all, so that part needs some kind of progression I think. The movement feels smooth too, all in all this is super good work for your first jam IMO.
I found this game pretty enjoyable. I got a score of 168. The fact that everything is the godot logo kinda ruins it for me.