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HillBilly Fishing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #127 | 2.636 | 2.636 |
Enjoyment | #131 | 2.545 | 2.545 |
Presentation | #131 | 2.636 | 2.636 |
Overall | #148 | 2.500 | 2.500 |
Use of the Limitation | #174 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Tyson Toller
Software used
Unity, PhotoShop, VisualStudio19, BFXR, SoundTrap
Use of the limitation
Fish have one life, when you catch them they die.
Cookies eaten
2
How was your experience with Mini Jam?
I should manage my time a little better haha
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Comments
The game was amazing!! Loved the overall concept of the game the color scheme is great<3
Good luck with the jam I hope you like other games in the jam too<3
Thanks for the feedback, glad you liked it!
I liked the fishing idea, but I did get a little frustrated with the hook flinging upward and taking forever to settle back down again. I also couldn't get the yellow fish bait to catch anything.
Also, it would've been nice to get a level-up screen whenever that happened. I wasn't sure if there was a point where you "won" the game or if it went on forever.
So it does go on forever, and the bait allows you to only catch larger fish. The bigger the bait the more small fish you can avoid.
The music doesn't fit well and the walls don't have collision. I ended up seeing a some out of bounds areas due to the momentum I got with the rod mechanics. Despite this it was all really fun to play. Also before fish teleport/disappear they should have some sort of fade effect.
I like the idea for the fade effect, thanks for the feedback
The music is bothering me. I don't think it suits the tranquility that fishing gives to people. The fishing is kinda tedious since I have to click over and over to reel. I think holding the key down would've been a better choice for that matter. The art is pretty unique though and the hillbilly sure looks like he's going to have a nice dinner tonight with all that fish in there.
I do understand your idea of holding down the key, I haven't tested it yet but I def will. I went with the spam key method to make the game feel a bit more intense and used that style of music to fit the controls rather than the exact theme. Thank you for the feedback!
Good, it is a bit difficult to handle at first but after a few minutes it is achieved well!
Glad you liked it, thanks for feedback
Great idea!
Glad you liked it!
I like the base idea, but the mechanics really feel off (or I just couldn’t control it :D). Maybe polish the game a bit and it will be really nice. Anyways, cool submission!
Ya, the controls do make it wonky, I felt I didn't want the player to have total control of catching the exact fish they wanted just like in real life. Thanks for the feedback!