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DeepDiver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #13 | 3.897 | 4.500 |
Overall | #56 | 3.175 | 3.667 |
Concept | #65 | 3.320 | 3.833 |
Use of the Limitation | #80 | 2.742 | 3.167 |
Presentation | #80 | 2.742 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Tatoot
Software used
Unity
Use of the limitation
The use of oxygen as a diver, it is the key to getting to the bottom so utilizing it correctly is important
Cookies eaten
Sadly none
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Comments
Well, this game just glitched out and just said that i won. but overall, it's pretty good
Oh maaaaaaaan, the progression here was choice. And the UI was so cool! The warnings came at exactly the right time every time.
It felt very subnautica-or-motherload-esque and I was motivated to keep playing by the progression curve which was very well tuned-- getting new flippers felt just great.
Racing to the top warnings blaring felt so exciting and put me on the edge of my seat. The controls also felt great.
I would've probably kept playing until I got to the bottom if something hadn't happened to make me lose my progress (probably on my end) oh well.
Really cool game and concept. Shame it's download only though, may hinder the amount of reviews you get. I also feel like when oxygen starts to get low then the screen should shake, or some other form of building suspense, as when oxygen depletes now it just goes straight to the game over screen.
Great ideas, would have added them with more time
Absolutely gold!
I played this game longer than I played any other game in the jam!
This is my first 5 star for enjoyment, and I really have no complaints.
Great job!