Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

AphoticView game page

Made for "Mini Jam 110: Sacrifice"
Submitted by DataTaboo (@DataTaboo)
Add to collection

Play game

Aphotic's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#792.8374.333
Overall#1342.3463.583
Presentation#1402.1823.333
Concept#1402.4003.667
Enjoyment#1481.9643.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Aenjo (Discord) | Music & Sound Design Song @ SongFanAccount | Programmer Gams @ DataTAboo | Designer / Programmer / Art

Software used
Unity

Use of the limitation
Either the reactor fails or your submarine fails.

Cookies eaten
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very nice use of the limitation and the theme to (choosing between the sub or the reactor). Sonar is a cool mechanic. Maybe there could also be items that you can pick up to recharge the sonar faster? Really solid work!

Developer

Thank you very much!

Submitted(+1)

This was fantastic! Dark and ominous, at times outright unnerving. Everything works together to build a really intense and oppressive atmosphere, from the superb sound design, the deliberate placement of music, the wonderful lighting and the gradual changes in environment from the mundane to the eerie to the horror.

Speaking of the gradual changes - this led to a fantastic escalation in tension. The opening set the tone, leading to the slowly narrowing tunnel which went on for long enough to evoke a real sense of dread. Won't list everything that happens as I don't want to give away spoilers, but some of the reveals really got me!

Was appreciative of the dialogue, as it provided a little light relief during gameplay but delivered in a way that felt natural and in keeping with the overall tone.

I wasn't able to figure out what I was supposed to find in the room of lights so didn't make it through to the end, but thoroughly enjoyed my time with the game all the same.

Developer(+1)

Thanks for the review! If you need a hint for that room, just hug the northern wall. Your looking for something small that wont give any feedback if you collect it as I didn't have time for that. It does however disappear after your sub hits it.