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Necromancer's army's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #171 | 1.964 | 3.000 |
Use of the Limitation | #172 | 1.746 | 2.667 |
Overall | #179 | 1.691 | 2.583 |
Enjoyment | #182 | 1.528 | 2.333 |
Presentation | #184 | 1.528 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Fetis - Programmer | VipRip - 3D Arist | AidenAppo - Musician (Links: Spotify - https://accounts.spotify.com/ru/login?continue=https%3A%2F%2Fopen.spotify.com%2Fartist%2F5tIoNRrzj2ohZghfj4Y7by%3Fsi%3DOoFGTC68T_-2_qbs7niQyw%26nd%3D1 | YouTube - https://www.youtube.com/channel/UCo4f | Facebook - https://www.facebook.com/AidenAppleto | Instagram -http://instagram.com/aidenappleton | Website - https://www.aidenappleton.com/ ) | HamzaK1 - helped with idea
Software used
Unreal Engine | Maya | Substance Painter
Use of the limitation
To earn currency, the player should sacrifice their units
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Comments
Really cool concept, definitely on the tricky side but a fun challenge all the same. I'd have liked a slightly more forgiving blood timer or blood refill at the start, as I found I was so low on blood I was more focussed on staying alive than purchasing upgrades, but loved the tension and sense of desperation it generates.
The music is great - perfectly in keeping with the game's setting, and sets a great tone for the action!
Sure you're already aware, but there were some unusual glitches with the player character when jumping or running on slopes - not jumping or running on slopes solved it though!
My high score was 63 :)
Thank you for your feedback! You are completely right, I need to make the player more focused on upgrades. Actually I am aware about bug with jumping/running on slopes, but I am not sure why it appears. I am gonna try to fix it again and to make the player blood decrease slower. Thank you very much!
I like the idea. Just not sure I fully understood what I was supposed to do. The music in the background was great! I think I should have watched the tutorial first. I noticed that when would spawn more me, they would just run in a line toward the castle. Not sure what they were doing though. I also noticed that sometimes I would hit F and take damage but nothing would happen.
I would like to see where this is going as it seems interesting enough.
Thanks for playing! In Necromancer's Army you army should reach the dark energy source, but castle's guards try to prevent it by attacking your zombies. When zombie reaches the source - it dies, but fills your dark energy storage. You should deliver the energy from your base to the cave to increase your blood to stay alive. You can also spend your blood on upgrades. But I tried to write all of this in the tutorial in the main men. But it seems the tutorial was unclear to you, right?