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A jam submission

Pail In ComparisonView game page

Play as a brush-wielding bucket and dive into an art store in disarray to uncover the pail truth.
Submitted by ADJacent (@AdJ_acent), Bare Bones (@barebonesint), Elliptical, Aldroyd, Katherine (@maybenotadoll) — 3 minutes, 50 seconds before the deadline
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Pail In Comparison's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1523.1624.000
Use of the Limitation#2292.3723.000
Overall#2302.6093.300
Concept#2462.6883.400
Enjoyment#2652.2142.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Andy Jiang Game Designer, Producer, and Sprite/Animation Artist https://adjacent.itch.io/ Katherine Warwick Game Artist, Designer, and Playtester https://katherinewarwick.itch.io/ Gordie Schiebel Gameplay Programmer Email: gordieschiebel@gmail.com https://cellos51.itch.io/ Bread Gameplay Programmer https://thebreadperson.itch.io/ Aldroyd UI Programmer https://seiond.itch.io/

Software used
Unity, Pixaki

Use of the limitation
You play as a bucket with 4 abilities (wall jump, dash through steel frames, one shot kill, and slow aura to enemies). You go through the same level, but each time you win the platforming challenge you have to forfeit one of the abilities, after losing all abilities you fight the final boss - you but with all four abilities intact.

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Comments

Submitted(+1)

Amazing job at the art of the player character and the level! 

Didn't quite get the hang of the dash (unsure if it was already working or not because shift+WASD is hard for me to mess up), but I can see you planned a lot ahead. Could become a quite polished result, considering you made all of this in just 3 days!

Submitted(+1)

Interesting game! It took me a bit to figure out the controls, but once I did, I found myself enjoying the level design and direction very much~ I especially loved the enemies with their unique attacks and animations!