Pretty interesting mechanism, and set it to the button for jump add definitely something: it is somewhat difficult to pass throught "gamer's reflexs", to avoid sometime keep pressing jump button for long jumps and sometime keep pressing it for littles jumps
Play game
Camera Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #10 | 4.182 | 4.182 |
Use of the Limitation | #12 | 4.182 | 4.182 |
Overall | #25 | 3.659 | 3.659 |
Enjoyment | #36 | 3.091 | 3.091 |
Presentation | #45 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Developed by Bethany Lum (itch: thebones), and Fatma Jadoon (itch: The Gecko)
Software used
Godot
Use of the limitation
Left and right arrow keys to move, click space to jump, press space to toggle through time (you'll know what this means when you play the game)
Cookies eaten
None :,)
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