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Cyreal_Box

171
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2
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6
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24
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A member registered Dec 09, 2021 · View creator page →

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Looks insanely good!

This is amazingly polished! I love everything about it!

I really suck at the game BUT I FINISHED IT at last!

This kept me going back for another try. I was immersed in this for longer than I expected. Thank you for the double jump (I suck) Like others have mentioned, perhaps the camera could have been zoomed out a bit to see more of the level. Well done!

Cool concept. Nice game!

I absolutely love the story book artstyle!! This was quite simple and fun.(Funny story too) I could only get 19 papers before running out of time.

I got 812. I like the minimalist approach you went for. Fun game!

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This was very fun to play! Crashing into cars felt real good, coupled with the speeding of the vehicle. The controls were simple and easy to understand too. I often got stuck on the edges of the buildings and had several collision problems. I loved the graphics as well, everything stood out and was easy to identify. This gave me pizza tower vibes in a weird way (I got a B).I thought maybe crashing into objects like vehicles and stuff could add to your score. Infact I’ve been inspired, I’ll definitely look into this in my upcoming projects. Super fun game!

Loved the space theme of this game. I think the lighting in this were great as well. I just wished there was a setting for the camera sensitivity, looking around was a bit difficult. Well done!

Nice game! I thought the player and enemy speeds were a bit slow. As already stated by others the sprites were too small compared to the overall layout. I think the camera should have either been focused a bit more infornt of the player to see where they were walking or zoomed out to see the level a bit more. Other than those issues though good job!

I think the issues I encountered durin the gameplay has already been brought to attention by HalfSmore. The grappling mechanic was a bit difficult to master. Asides these problems though I’ll say the use of the diversifiers were nice. The graphics were great as well (I loved the little floating pixels as seen in the tutorial). THe atmosphere was set well for the game. Well done!

I enjoyed the puzzles in this one. This was a change in pace from the usual racing genre. (I assumed it was a unique twist on scrabble at first lol) I managed to make it to level 10 (some of this puzzles were real head scratchers but not too difficult) I found this bug were anytime I was trapped in corners with one or no tile available for movement the screen would go blank. Asides that little issue though everything was fine. Nice concept and very fun game!

This was a really good use of all the diversifiers. The chaos after a few waves is what kept me immersed. I liked the simple controls, nothing difficult to understand. The cute graphics were aesthetically pleasing as well. Great implementation of the jam focus, that was a unique idea. The difficulty of guiding the turtles (might be due to the misclicking problem which I assume is a hitbox issue) has already been addressed by others so there’s no need to repeat that. Fun game! (I could only reach level 7 till I got ambushed by crabs and sharks)

Thanks for taking the time to play my game! Good luck with the jam!

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I have a soft spot for retro-styled games so I loved the aesthetic (great use of the palette) The chosen music fitted well with the arcade look you went for. Great intro too. This was full surprises, great job!

Thanks a lot for playing! I’m glad you had fun and I appreciate your feedback. (I might have made it a little hard lol) Good luck with the jam!

The cooncept of switching between cars was really fun, the addition of different abilities kept me immersed for longer than I thought (my favourite was the chevy). This reminded me of a game named RAM (Random Access Mayhem) Great entry!

You had me from the intro music and transitions. Moving the penguin around was frustratingly fun :) I’m glad you implemented quick respawns too. I was only able to make it to room 2 (Dance floor) before I raged quit lol. Altogether a really fun, silly game :D Great entry and goodluck with the rest of the jam!

Thanks a lot for your time and feedback!

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Thanks for playing! Also could you please tell me if you were able to complete the game? (I want to know if I set the right difficulty for the game) Good luck with the jam :)

Super fun game! The puzzles were ingenious. The level design was really good too, the gradual introduction of the mechanics were well done too. I thought that maybe the timer could start when the player made their move to allow the player understand what to do before executing a plan. Great entry!

The combination of the harvest system and racing was a creative idea. Rooting for my veggies made me feel silly in a way (pun intended). Hat’s off to the amount of polish put in the game, the colours and dithering were aesthetically pleasing. I might have already mentioned this but I really loved how you implemented the farming aspect. Super fun! Hoping to see if this can be expanded into a full release.

I loved the clean visuals of this one, the gameplay was great as well. Great job creating an immersive and fun game!

Thanks for the feedback, I tried to keep it at moderate difficulty since it was for a game jam but I’m glad you had fun with it. Good luck with the jam!

Thanks a lot for playing :) I’m not sure I hit the Animal Characters and 4 colour palette though. Goodluck as well!

This was a fun way to play chess. Great concept! All though the pieces were a bit random in thier movements I guess it was a good way to ease the difficulty. If I had something to complain about it would be the waiting time between moves asides that everything was fine. Hoping to see how you further it’s development

I loved the creative take on the jam’s focus and theme. I had actually planned on something similar to this earlier in the jam but I scrapped it in the end. The graphics were great too. The mini-games were fun as well (loved the little jokes in the browsing history mini-game) Great job :)

Let me start by saying I loved the 4 colour palette, the cute graphics were just great the dithering was the cherry on top for me. The movement sytem was quite fun, loved the idea of acceleration and decceleration with a mouse. Great Job!

Everything is on point, nothing to dislike here. Love the polish and audio. Overall super impressive!

This might be the best implementation of the theme and focus I’ve seen in the jam. Great execution in my opinion. I loved the level design in this one, it had a moderate difficulty as well (took me three tries to save the witch lol). With just a few mechanics you got the most out of the game, it never felt repetitive anywhere in the game. The subtle touches such as the blanket falling off the bed when you hit a a checkpoint were excellent. I had a little problem with the cat’s collisions however but it’s probably ’cause I sucked at first :)
I was wondering if there was another way to indicate the time shortage (to better stick with the monochromatic look) Cute graphics, great gameplay, funny story :D Absolutely loved this!

Great game! I loved the graphics and it had just the right challenge to keep me playing. Nice job! :)

Damn I don’t even know where to start. The graphics are really well done, cute and aesthetically pleasing. I can’t seem to find anything I didn’t like. I thought the game was a bit hard at first but after discovering the cheat settting that changed everything! From the screenshake to the sound effects this game is dripping with juice. The feeling of being overpowered really selled this one for me. Well done my friend!

I had a lot of fun with this one. At first I was a bit confused on how to drive my tank forward (dumb dumb me, I figured it out anyway) but that wasn’t an issue after figuring it out. The graphics are cute too, loved the 4 colour palette. Squids leaving splatters of ink after killing them was a nice touch as well. I really liked this one!

I liked the simple controls for this (good use of the mouse only diversifier). This was really polished too. The tutorial was a bit hard for me though and after a lot of trial and error I finally grasped the jump and dash mechanics. Really fun game!

Great use of the 4 colour palette diversifier, the monochromatic look gave the game a charming look. I think adding a few more obtstacles to the game would provide some challenge though. Good job!

Playing this brought a wave of nostalgia to me. This reminded of the old NES/Gameboy games. The chicken ‘cluck’ sound effect gave me Chicken Invaders vibes for some reason :D The graphics are top notch (great use of the 4 colour palette diversifier) sound and music too. The controls took some getting used to at first but that was short-lived. Story, graphics, gameplay, overall my favourite game of the jam. Fantastic!

I liked the minimalistic graphics of the game. The mechanics were simple but fun I liked going fast :). A slight issue however occured for me, I don’t know if my computer is the problem but I experienced performance issues despite having turn off the effects. Asides that, fun game!

Frustratingly fun :)

This could easily be expanded into a full game! The graphics are really beautiful too! Well done!

The level design in this was great. The introduction of mechanics was well done and the limitation of oxygen was a nice touch (limitations often breed creativity). The colour pallete used made every obstacle easy to spot. Definitely a new favourite. Really fun game.