This gave me old school platformer vibes and I’m a sucker for that. I loved that recoil mechanic you implemented serving as both a way to move around and break walls. Good use of the 4 colour pallete too. Great job!
Cyreal_Box
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The concept of being chased by your other self run pretty well with the theme along with the parkour mechanic. I really dig monochrome games ( all my games are monochrome) so you passed the visuals test for me. I can’t complain about the sound, it was used well. If you could fix the glitches and all that buggy stuff I would be happy to play this game if it was to be released on mobile. Well done!
The game had this kind of calm, relaxing atmosphere to it. The audio was a bit of a problem but I didn't pay much attention to it. Maybe some visual improvements could really take this game places, although the assets were clean looking. I had to force myself to stop playing and do other things. Really addictive game!
When the game started I was quite overwhelmed, the chase was already going on and I kept teleporting and dying unsure what to do. After sometime of trial and error I got the hang of it and the game became very fun really quickly. Perhaps you could explain the tutorial in the game before introducing the game. Art work was really neat and clean and I a lot of fun playing, brilliant!
I'm not even going to ask how you were able to fit so much into a game jam game, that alone is impressive. I mean a whole story? I think I speak for everyone when I say the game was quite fun. I noticed from the beginning that the art was quite clean so bonus points for that. Maybe next time you could make the tutorial comprehensible in a shorter manner. Asides that, great entry!
Unlike the other games I've tried, this game really challenged me in terms of gameplay and I loved that! I personally am a fan of hand drawn art so you really nailed the art style for me. I was thinking maybe a bouncy( ease in and out) effect or animation for when the cat is moving across the screen could add some polish. All the same very fun game!
Everyone has already pointed out what I wanted to say about it being a little difficult and so on but I'm just going to mention what I liked about this entry ( I see you use Construct 2 as well :) ). First of all I like the fact that it was playable on mobile ( Good luck turning into a full release by the way :)
I also liked the use of the cat's other arm to indicate how far the cat could jump. I have a suggestion of making the levels randomly generated but still playable. Anyway it's just a suggestion, great game!