Play game
To Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #8 | 3.654 | 4.143 |
Use of the Limitation | #10 | 3.402 | 3.857 |
Overall | #13 | 3.307 | 3.750 |
Presentation | #19 | 3.276 | 3.714 |
Enjoyment | #20 | 2.898 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Andrey Elisafenko - artist, GD Vladimir Pechorin - developer
Software used
Unity
Use of the limitation
All roads changes sometimes
Cookies eaten
2 packs
Leave a comment
Log in with itch.io to leave a comment.
Comments
nice getting lost and never getting home is what I did. liked how the lights had to spend time to move over when you used a few nice touch. The enemies seem to never stop following me once they see me might have been doing something wrong there
I enjoyed the visuals, and the firefly mechanic is interesting, especially when trying to predict where the paths will be. Getting past some of the enemies was tough, but it did add to the tension. Nice work!
Very atmospheric!
I think i would prefer the paths to change only when they are in the dark, because this would add a touch of mystery to the whole thing— “Didn’t i just pass here just a moment ago?”— that gets somewhat broken when i can see the paths moving all of the sudden.
I kind of noticed that it is too easy to get stuck, either because i sent away the last firefly or because the paths change and cut me off. I guess i find it a bit “unfair”, but have no suggestion on how to improve it.
Cool concept, I liked the art style! Unfortunately I got stuck at one point and couldn't move :( If it helps, I got stuck between the path and the circular darkness. I could move a little bit in each direction but not much.
Awesome!!! This is great!!
Great concept. Really loved the spooky vibe and the mechanics of the game