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Seon_Nite

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A member registered Jun 09, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot for the comment and pointing out the issue. I will definitely fix it 

That's was funny in a good way. Now there were quite a few bugs but I am not sure whether or not they were intended or just mistake. The score canvas was off, the timer reset didn't work sometimes and one time no enemy spawned so I just jumped and got to next level. But still the gun movement mechanic was really fun and I enjoyed. 

The art, mechanics and music all are great. Really fun puzzles. Great work!!

Loved the art and fusion mechanic. Some music and sfx would have been good along with  more difficult enemies as after some times the enemies were hardly making it past the first turn. But still enjoyed

Loved the 2d 3d switch mechanic. It feels so much like doom, especially the shoot down to propel mechanic. Great Work!!

Liked the art the mechanics. The block transfusion thing was a bit difficult for me to wrap my head around but I had fun.

Very relaxing game. Loved the artwork

Such a polished game. The sound effects were so satisfying. It was short but fun. Great work!!

Loved the art style. Really liked the hop swap mechanics and the music was good too.  Great work!!

Cute ghostie. Loved the art style and overall gameplay. The game mechanic was really clever. I love the fact the enemies change their faces when the ghost took control. Great Work!! 

The art looked amazing and also liked the music. The season shift effect was satisfying and a clever game mechanic. Loved it!!!

The music gives such a mystical vibe. Loved the unique concept. Great work!!

Very unique concept. Liked the art and gameplay. The pieces spawned did glitch and multiple were spawning on top of each another to the point that it just crashed. But still I enjoyed how much I played

Loved the art. The gameplay was also good. Some indicator for whose head or body will be where would have helped. Also I was confused when the buyer was not leaving even after I gave him the correct order. Maybe skip the wait time after the correct order is placed.

Great game concept. Really fun. The small details of camera sway, footsteps, drag trail and the dot appearing when near an object made it complete. A tutorial for each sticker or just a simple guide would have been good. But overall I enjoyed

This game is so addictive I didn't even realise when I completed all the levels. The levels are simple and fun to solve. They might look difficult but they are can be done pretty intuitively. The art was great and overall game was very polished.

The art, the music, the mechanics, the variety all are great. Can't believe this can be done in 3 days. Great Job!!

Loved the artstyle and the game mechanics. The controls were a bit difficult for me to wrap my head around at first but after I got the hang of it I enjoyed

The character looked so good. It became my favourite. The concept was good. I found a bug were if I step on an object an push it from beneath using the magnet object then the player would go flying. But do keep this as a feature as it was very fun. 

Loved the art and game mechanics. Slime movement felt a bit slow but that's coz its a slime I guess. The puzzles were fun and overall I enjoyed.

This game is so addictive. Didn't even realise that I was playing for so long. Loved the art and gameplay mechanics. It did bugged later on or maybe it was intended that I was not getting any break time for setting the crops. But I enjoyed

Liked the art and overall game concept. A few more features can make this game really interesting.

This game was very satisfying. Placing the environment as it forms a scene. Same as others have suggested that increase of difficulty as the rounds progress would be good. Overall enjoyed

Loved the art and game mechanic. It was a bit difficult for me to mix colours but overall I enjoyed.

Loved the art and game mechanics. The shifting mechanism was very interesting. Some more enemy types and an actual end goal would be great

Liked the art and mechanics. The collisions were a bit buggy and the player kept falling off the map. Also I was confused and did not realise that the mouse has to be on the object to be destroyed so maybe add an instruction for that 

Loved the art and overall game concept. Merging things was really satisfying. Only bug I found was the game kept going after I "Pay Up" so just look into it.

Thanks for the comment. Glad you like it

Thanks a lot for the comment. Glad you like it

Thanks a lot for the comment. I will fix it soon 

The art is amazing. Overall concept and gameplay was cool too. It was short but fun

Loved the concept and gameplay. I got a bit confused on the controls but figured them later and it was fun overall.

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Wow the art was so pretty and cute. Loved the music and the lighthearted story. Really enjoyed it and would like to play more of her story.

Loved the art and the sheer amount of enemies. Was a bit confuse about how much damage the slime was taking and when player takes damage. So some audio or visual clues regarding those would be helpful. But really enjoyed

Very cool concept loved it. The constant beeping kept me on edge. Was prepared for a jumpscare at the end.

I made the 1000th rating. Yeah that's it ;)

The game looked nice. Some music would have been good and also if it would show when a worker is brought and with how much money. But still liked the concept. Good Job!

It was short but fun. Some textures would have been great but overall it was a good concept.

The controls are a bit buggy and unresponsive sometimes. Very cool art and game mechanic. Blobert reminded me of kirby.

Thanks for the comment. I did planned on adding more objects like a cage to trap enemies and grenade like objects as well but ran out of time. Will surely add them later.