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A jam submission

Mousealot's CastleView game page

Mini Jam 116: Pocket Sized
Submitted by Drewmanfu — 55 minutes, 52 seconds before the deadline
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Mousealot's Castle's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#103.8333.833
Enjoyment#133.5003.500
Presentation#203.3333.333
Overall#213.2923.292
Use of the Limitation#362.5002.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me my self and I

Software used
Unity 3d for the game engine, Pyxel Edit for the art

Use of the limitation
The player and some enemies are stuck to a grid which makes the game harder to navigate in same cases

Cookies eaten
No cookies this time popcorn, coffee, and energy drinks though

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Comments

Submitted

I really liked the grandness of the levels! It was neat to explore the castle!

One thing I found a bit difficult was that you'd fire in the direction you were walking, which made aiming a bit harder, but it was manageable! I also had a hard time predicting when spikes would pop up, I think it'd be neat if they would show the tips of the spikes for a bit before shooting up. Something like with the turrets flashing before shooting, I thought that was a good indicator that it was going to attack

Besides that, I enjoyed it, I couldn't fully understand what the voice line at the end was but it was a neat surprise!

Developer(+1)

thanks for playing the game. Thanks for the info on  spikes its a fairly easy thing to fix and makes sense

Submitted

I LOVED the music! It made me think about drawn below from draw a stickman epic 2.

Submitted(+1)

Even if it doesn't feel perfect, I think this is a pretty nice game!

Sometimes it's hard to face the enemy how you want and the boss is VERY hard, but I found it a valiant effort of making something very much Zelda-like in design and I found it pretty fun.

I even managed to finish it and witnessed the ending monologue lol.

Good entry!

Developer(+1)

yeah I added in a way to clamp movement so you can turn to face direction with out moving not sure if that will help or not wit the hitting enemies. To think I was originally going to make it so you can only hurt the boss with bombs although hitting him with the laser eyes is not easy in it self.

Thanks for playing and congrats on beating the game.