Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Soul KeeperView game page

Submitted by Mikke — 3 hours, 58 minutes before the deadline
Add to collection

Play game

Soul Keeper's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#14.5294.529
Concept#84.1764.176
Overall#133.8383.838
Enjoyment#413.4123.412
Use of the Limitation#573.2353.235

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Mikke

Software used
Godot, Aseprite.

Use of the limitation
The main weapon is a shotgun.

Cookies eaten
Maybe 30 idk

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice job! ^^

Including a tutorial in a game jam game is an appreciable effort, if I had one thing to criticize it would be that mapping the shoot key to the spacebar instead of the mouse made it a little bit of a problem for me to fight the ghosts.

Submitted

Impressive, a Polished Game + a Tutorial? That's a W

Submitted

Great game, artstyle reminded me of a nitrome game. Loved it. Wish shooting wasn't space, that really hurt my thumb mashing that lol. 

Submitted

Awesome idea and level of polish. Very well done.

Submitted

Impressive that you managed to build a polished game, and still had time to include a tutorial. Great job!

Submitted

Really enjoyed this one. Perhaps I missed it, but I wish I could fire with lmb. Otherwise really enjoyed the mix of tower defense of action combat.

Submitted

Nice sprite work. The turrets seemed to fire a little slow to reveal the ghosts, it felt impossible to keep up, but I've never been great at tower defenses!

Submitted

Very nice style of turret defense. The ghosts seemed to go invisible for the hole map sometimes and I feel the shotgun mechanic could have been better utilized. I like the art style though.