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Batvania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #41 | 3.266 | 4.000 |
Use of the Limitation | #66 | 2.654 | 3.250 |
Overall | #72 | 2.858 | 3.500 |
Concept | #77 | 2.858 | 3.500 |
Presentation | #87 | 2.654 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I made the project alone with excess of sounds
Software used
Game Maker studio 2
Use of the limitation
I used the blood types of issue, and acceptance for example the player's blood type is "O", so the other types will damage you, and the "O", will heal you for being compatible
Cookies eaten
I already lost count
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Comments
Great game but kind of confusing to figure out what blood type would hurt me or not.
thanks for the comment, unfortunately this issue got more like a concept even, I believe I will remove it from the future version and add otherwise
Nice arcade game , but I suggest you to make it playable on browser so more people will test it. Visuals are clean and represents a style.
I appreciate the feedback, unfortunately I was without the gamemaker license to export to html5
Got to level 8, not too bad! Couple of things I did notice, tho:
Overall, I really enjoy the concept! With a bit more polish and variety you'd have an addictive little game for sure. And the music is a banger.
I am happy with your comment and thanks for mentioning a few points, the question of you needing to have a prior knowledge of blood types and their combinations when I was developing seemed a good idea however now I see it was not such a good choice as that, but again thanks for the feedback!
pretty hard game only got to level 5. the stacks started flying at me faster then I could really move away from them I might be still to tired with lack of sleep to have good reaction time as well.
The only issue I ran into was the blood bags some times spawned in with more then one overlapping each other.
good job on your game and slow down on the cookies lol
Thanks for the feedback, unfortunately I haven't had enough time to balance the game, but I'll work on it