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A jam submission

War is Heaven (game jam version)View game page

Play cards to neutralize your enemies, without killing them.
Submitted by cryy22 (@cryy22)
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War is Heaven (game jam version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Concept#24.2264.226
Overall#33.8553.855
Use of the Limitation#34.0654.065
Enjoyment#93.5483.548
Presentation#133.5813.581

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
cryy22 (solo)

Software used
Unity (and Jetbrains Rider) -- Ableton Live -- Pixaki (iPad)

Use of the limitation
This is a Slay the Spire-style card battler where the player can target and kill things other than the enemy -- such as attacking the enemy's attack value, attacking the enemy's next-turn intent, etc. To make the game more "heavenly" I decided that even though the player *can* easily kill their enemy, that outcome is a loss condition and the player's goal is to save the life of the violent yet misguided enemy.

Cookies eaten
no cookies but LOTS of m&ms.

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

That was cool! I like this use of limitation a lot. I think it's a good start for a bigger game!

Developer

I’m glad you liked it ln404. I’m definitely going to add some more content to the game once the jam is over — more enemies and more effects. I might expand it into a slay the spire-style deckbuilding roguelike depending on how it goes after I’ve added some more content. thanks for playing and for the encouragement.

Submitted(+1)

got old school final fantasy vibes. Great submission. especially for your first go. Impressive

Developer (1 edit)

thank you mental this observation makes me so happy — Final Fantasy Tactics Advance is a huge personal art inspiration for me and to capture even a tiny amount of that spirit is a huge victory for me. almost makes me feel like using WASD/gamepad controls instead of mouse would better serve the aesthetic.

I appreciate you playing my game and the words of encouragement, thanks again.

Submitted(+1)

Really liked this! love the use of limitation here, being able to deal damage to your opponents stats is such a neat lil spin on a turn based combat framework.  Really cute concept and spritework too

Developer(+1)

thanks so much for playing, I’m glad you enjoyed it. also I’m very happy you liked the sprites, yours are really nice.

Viewing comments 23 to 21 of 23 · Next page · Last page