Play game
photosynthesis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #69 | 2.582 | 3.333 |
Concept | #82 | 2.324 | 3.000 |
Overall | #91 | 2.001 | 2.583 |
Enjoyment | #93 | 1.678 | 2.167 |
Presentation | #106 | 1.420 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pickled Peanuts
Software used
godot, aseprite, trello, and beepbox
Use of the limitation
i thought that by having the window be the main source of light (for reflecting), it would have it be a major mechanic
Cookies eaten
none :<
Leave a comment
Log in with itch.io to leave a comment.
Comments
A pretty solid game! On the third level the light entirely dissappeared for me, but up until that point I was having a lot of fun! One thing I will say though is that holding R while moving the player and mirror is a bit burdensome, maybe you could just have the player left click to pick up and drop the mirror?
Thanks for the feedback! did you happen to press E near the window? I was testing it a bit ago, and realized that i left a scrapped mechanic in (originally, the plant would need a specific amount of light sources, so if there were too many in the room, you could close the windows curtains to help with it). Im really glad you enjoyed the game, it makes me really happy :> About the holding R part, that completely went over my head, ill work on a post-jam version with QoL improvements! Once again, thank you so much!
Ohh I see! To be honest there was a curtain over the window but I couldn't remember whether it has always been there or not.
definitely my fault. The game was really rushed, so It totally went over my head to remove it, again, still really happy that you had fun :D
No worries! I mean this is about as short a time as you can have to make a game, so I would be shocked to see a game that doesn't have some scuffs from being ruffed. Keep up the good work, hope to see you again in future jams!
thanks! Likewise! :)
Completed it, fun little game!
Thanks! I'm glad you enjoyed it!
It's cool, but I did not go further than the second one because of the inconvenient control. The reflection theme is well shown. Great job!
thank you! That's my bad, I made the controls before the art, so I when the movement was too fast compared to the size of the pixel art, I had to sloppily tone it down due to time.
I dig the music, postFX and the packaging!
thanks for commenting, it really makes me happy to know that I've improved
You were thinking in the right direction.
thank you so much for this comment. I was really scared that the actual concept would be kindof boring, I'm glad that it's actually interesting!