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Feed the spider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #58 | 3.364 | 3.364 |
Presentation | #93 | 2.909 | 2.909 |
Overall | #94 | 2.909 | 2.909 |
Concept | #102 | 2.818 | 2.818 |
Enjoyment | #104 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Kample.tun
Software used
Unity, Aseprite
Use of the limitation
There is no field in the game as the spider is hanging in the air
Cookies eaten
50
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Comments
Cool little game. You can click on the first bee once. But the second bee you can keep clicking on it for lots of points (got like 300 from it). And as other people noted, it is a bit hard to dodge the leaves.
Yes, it's better for me to fix the mechanics of the leaves, thanks for the feedback
I really liked your game! The use of the limitation was creative and I also liked your addition of the shop as well! The only thing I didn't like was those darn leaves!
Yes, probably the game really turned out to be very difficult, thanks for the feedback
I use to love leaf, but wow, leaf on this game was like a dead threat to me, anyway very chill game that feels unintentionally intense :)
cool!
Thanks for the feedback
simple game, simple visuals, and not buggy! The game offers simple and easy to pick up gameplay, I'm not liking how hard it is to dodge the leaves, the spider should be able to move faster and stay at the bottom for longer.
Great game tho :)
Thanks :)
Its a simple but well made game, I think its visually quite nice and like the music and shop sound effect. I find the leaves to be really hard to dodge but other than that its a good and solid game. Nice work!
Thank you very much
you should add web a version, it will help you to reach more people.
I wanted to do this, but my unity gives an error
I am sorry for that, try to find some solution on youtube, I noticed that developers who upload web versions are more likely to win the jam than those who upload only downloadable files. I saw the player who uses unity also uploads a web version of the game so there should be a solution for that. I hope you'll find it soon. Best of luck with that.
Thank you I have already found a solution I will download the web version soon
I don't forget about the bees. I actually do know now, that the upper left count are my coins and not my fps counter lol.
What I don't know is, what am I buying with my coins in the shop?
I like the idea but the hitboxes are insane. I can't get past 2 leaves. If I just gathered flys and I'm about to retreat to the top when there's a leaf coming, I don't stand any chance that I make it in time to the bottom again.
Thanks for the feedback, I will fix the hit boxes, I myself could not jump over the leaves at an early stage of development, but then I got used to it, probably the game really turned out to be too difficult and yes, in the store you first buy an increase in coins when you raise a fly, one coin is given, and if you buy coin x2, then there are already three
cool good use of limitation
thanks