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Bonfive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #76 | 2.646 | 3.500 |
Presentation | #100 | 1.890 | 2.500 |
Use of the Limitation | #102 | 1.323 | 1.750 |
Overall | #102 | 1.795 | 2.375 |
Enjoyment | #107 | 1.323 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Kienan: code, assets, asset search, sound design; LoliesAreTheBest: level design, page desing, asset search, sound design
Software used
Unity
Use of the limitation
Number of souls of killed enemies affects your ending
Cookies eaten
3,14
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Comments
Vivi looks good in pink.
:3
Thanks for the comment)
I really like the look of the game, but there really should be a tutorial, because I didn't know what was the goal of the game. And also I got the "You lost" screen out of nowhere, even though I wasn't hit by any enemy
Thanks for the comment! The game already has a small tutorial when starting the game, but it seems that this is not enough. Perhaps we will redo the tutorial in the future)
I really loved the pixel art!!
But the game needs to be harder, it's too easy to sit on the fire and wait for the skeletons to come, you can try too add an enemy that can turn off the fire or that is not affected by it.
I liked the concept tho :)
Thanks for the comment! The idea with the type of enemies that can pass through the safe fire zone is cool! Perhaps in future versions we will implement this type of enemies)
I think that you need to increase the spawn rate of skeletons, and also add complexity by narrowing the safe area around the fire
Thank you for your feedback, we will try to take these recommendations into account in future versions)
Nice concept! But, it would have been better if there was a tutorial.
Thank you for your comment! We will add the tutorial in future updates)