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A member registered Jun 23, 2022 · View creator page →

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Recent community posts

Cool idea. Could be an interesting game if you had the time to actually implement that idea

Can't run it. There is no windows nor linux executable

Cool game, nice art style. I enjoyed it. But at first it was really hard to find the spots where I needed to plant the products

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Ok, nevermind. Now I finally found it. I had to interact with the products near the red camera light

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I interacted with everyting, but nothing happens. I don't know what to do in order to progress

Nice art, but I don't know how to actually play this game. The plant just grows by itself and I don't have to do anything

Interesting concept. The restart screen is a bit annoying. I would rather just press space or R instead of waiting 2 seconds. And the movement feels a bit weird. It doesn't move smoothly but in weird increments. I mean moving in increments wouldn't be that bad if it were 45 degree or 90 degree rotations. But the character sometimes rotates 90 degrees, sometimes less than that, sometimes more and that's just really annoying

Awesome game! I really enjoyed the puzzles, some were a bit hard and I got stuck a few times, but eventually completed every level

Cool concept. Graphics could be a bit more polished

Great, relaxing game. I really enjoyed it!

Great game! I love how quickly it gets chaotic

Fun game! I really enjoyed it! I like that if you get stuck at the beginning the music stops too :D

Great game! I really enjoyed it. It has some really good replayability. I like that you can buy permanent upgrades with your score

Awesome art and fun gameplay, but sometimes the game even on easy difficulty requires too perfect timeings. Also sometimes it doesn't count when you don't hit 1/2/3/4 and arrows perfectly at the same time. Gray ones are easy and I quickly learned them but the colored ones require really good timeing. But I really enjoyed it. Great game!

Fun game! Really creative use of the limitation

Great game, nice concept, really enjoyed it

Really liked art and music and the chilliness of the game. Really relaxing. Also I liked how you gradually added new stuff to the game

Nice game, got all 3 endings

Really enjoyed the game! Only the part with using the score was a bit confusing

Great game! Really liked the use of the limitation

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Awesome game! I really like the concept that you constantly expand the area you can walk in

Nice game, but picking up stuff doesn't always work

Great music, reminds me a bit of oneshot

Great game. Gets quickly boring tho. Something like simple background changing every x amount of score would be cool and would engage player to play more and try to score higher

Really enjoyed the game, nice music and art. At first didn't know how to complete order, but later I figured out that I need to add all the ingredients in order. I think there should be something more to keep player entertained. Maybe some dialogues with clients or something like that

Didn't really know what I was meant to do

Nice graphics, but the scrolling of the list and placing objects really frequently bugged. Also the gameplay was a bit confusing

Great game, really liked the gameboy art

Thanks! The game was originally supposed to have more characters explaining the story and the gameplay, but I didn't really have time for that. Also the game was going to have a bossfight, the town was supposed to have more life, I wanted to add more buildings and interiors but again I didn't have enough time. As always I pretty much overscoped. That "garage door" is the barrier that other characters are talking about. Actually if you go there and interact with it while you haven't got the right amount of warmth points it will say that you have to collect more and will display the amount you have to collect. I wanted also to add a character standing there and explaining everything about the barrier and wanted to add  an animation of breaking the barrier with these warmth points, but there was no time to add these things and I had to publish a working game

At first was a bit confusing, but I really liked the game. Also when you know how it works it's a bit too easy because you can just spam down and right arrows and you'll most likely win. But still great entry and in such small amount of time

I really liked the art, got to 3rd level. Also it was really interesting seeing 2d game made in unreal. I've never seen any 2d game made in unreal

I really liked the game, great concept!

I really like the snow particles. Art and music aren't perfect, but at least you made it yourself not just downloaded free assets from the internet, thats a plus. I basically agree with everything that lolbatz said

I really like the look of the game, but there really should be a tutorial, because I didn't know what was the goal of the game. And also I got the "You lost" screen out of nowhere, even though I wasn't hit by any enemy

I really liked the game. Was able to get all the endings. The first one wasn't as easy as the other ones, but managed to get it too

I'm glad I was able to help. I will rate the game when I have some free time

There's an error "Failed to load mono" that means, you most likely forgot to copy your "MonoBleedingEdge" folder from the game's build folder. Reupload the .zip with that folder and the game should work

Can't play the game because you only uploaded the .exe file which is the file that starts Unity Engine. That file doesn't contain any data from your game. There's a reason Unity created other files than that .exe in your build folder. Everything related to your game is in folder called "Sunburn Safety Squad_Data", but you didn't upload that folder, that's why nobody can play your game. You have to pack all your files from the build folder into something like .ZIP or .RAR archive and upload that not the .exe file

Awesome game. Took me a while to beat the boss. I don't know why but there's something that gives me Edmund McMillen's games vibes (like, the game is completely different but at the same time so similiar to these games, it's so weird, maybe it's the music, idk). Also that character slamming into the ground each time you go to the next level is just perfect lmfao. Oh, and you should nerf that guy with the gun, he has way too long range lol. And also some text showing on which level you are would be really helpfull. But if it was a full game I would definitly play it, maybe with ability to upgrade your weapons, your inventory and other stuff througout the levels. I think the next time I might record video feedback just like IlPrimy does, because I probably forgot half the stuff I wanted to say

I like the concept. I really liked that there's somewhat "dark" story and there are 2 endings. As for the gameplay, it could be a little bit more challenging and maybe a little bit more diverse, but still it's only 3 days and I really liked the game