Play game
Soldier Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #108 | 0.945 | 1.250 |
Concept | #112 | 1.134 | 1.500 |
Presentation | #113 | 1.134 | 1.500 |
Enjoyment | #114 | 0.945 | 1.250 |
Overall | #114 | 1.039 | 1.375 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sander
Software used
Unity
Use of the limitation
I couldnt incorporate the limitation in time sadly. But i will update the game later and add it
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Comments
Some general gamedev advice:
-When using pixel art, keep the rez/sizes the same so the pixels are different sizes.
-It normally best to make projectiles bigger than they should be.
-Game feel/juice is very important, there are lots of videos that can explain it better than me.
thank you for the advice.
I shoot my gun upside down like all highly trained professionals.
As others have said, I can't play sadly :( getting this error
Unable to parse Build/bulids framework.js br! This can happen if
build compression was enabled but web server hosting the content
was misconfigured to not serve the file with HTTP Response Header
"Content-Encoding: br" present. Check browser Console and
Devtools Network tab to debug.
Unfortunately the game won’t play :( I had the same issue when publishing my entry, and doing this resolved the issue: https://stackoverflow.com/questions/72453065/unable-to-parse-build-build-framework-js-br
Thank you for the info. I have fixed it now.
Hey I'm getting this error on Safari and the game won't load:
Unable to parse Build/bulids.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.