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A jam submission

Static (Game Jam)View game page

I managed the team, designed the game about an increasing heart rate and the player having to avoid detection.
Submitted by Harry-James Linford (@elder483) — 4 hours, 28 minutes before the deadline
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Static (Game Jam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#452.5933.667
Concept#632.1213.000
Overall#651.9452.750
Use of the Limitation#671.6502.333
Enjoyment#711.4142.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Harry-James Linford, Laura Minns, Keenan Smith, Angus Macnaughton

Software used
Unreal Engine 5, Photoshop.

Use of the limitation
We used a heart rate monitor, which as the player's heart rate increases so does the UI (animation) Additionally, we have tv's that will light up and sync to the heart rate (or close enough). Finally the music will also change depending on the heart rate amount.

Cookies eaten
none :(

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Comments

Submitted

The art is good but it is very hard to see anything, and the main character does not cast any light (as far as I understood, the description said they would?) I did get to the end somehow, but only by bumbling through complete blackness with the occasional particle effect showing.

Submitted

I got stuck behind the TV after some time. Unfortunately I did not understand what I was supposed to do. I really like the art though