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BeatBoxBattle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #45 | 2.593 | 3.667 |
Enjoyment | #48 | 2.121 | 3.000 |
Overall | #56 | 2.239 | 3.167 |
Presentation | #60 | 2.121 | 3.000 |
Concept | #63 | 2.121 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Tom Pries
Software used
Unity
Use of the limitation
It is key to keep your rythm strong in a beatboxbattle. If you jump and duck in rythm you'll beat any highscore!
Cookies eaten
7 (+- a few)
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Comments
Hi! This was a quite neat game and it's also quite intense! I don't assume there's an end state, and it's just survive as long as you can, right?
Also, there's something I can't quite articulate about the creepyness of the face's entire jaw unhinging to spit beats at me lmao
Thank you!
You are right, there is no end :)
Yeah, it kind of looks disturbing haha, I was having south park animations in mind, when I did that
I liked the controls. Being able to move downward quickly by pressing down midair was a nice touch. I think the double jump should not start if you've just kept your finger down from the first jump. (I press and hold the jump key to jump once, but I end up double jumping). I would suggest adding an invisible wall on the left side of the screen so the player doesn't run off screen, out of view. Fun game, the giant beatboxer looked pretty cool too!
Bug . The speed of the beats grows to impossible levels the longer you play (every new game, the speed is increased. I just closed and reopened the game to fix)
I played many attempts until I went back to beat1 and this was the result of the bug
Thank you very much for your feedback! And thanks for reporting that bug :)