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A jam submission

AdharmiView game page

made for mini jam 13, theme: villains
Submitted by TDMxross — 13 hours, 36 minutes before the deadline
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Adharmi's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#93.2863.600
Game design#122.7393.000
Game play#172.5562.800
Sound#202.3732.600
Respect of the theme#242.7393.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • No respawning so you have to restart the whole program to retry

    There is no way how i can tell hom much health enemies have

    Enemies/Bullets are to fast you can barely get away and if you do the next one is coming in already

    The player seems friendlier than the enemies..?

Team members
just me

Software used
Game Editor

Cookies eaten
none. but i ate lots of candy

Difficulty of jam
this edition has been very great for me because there was nothing that was holding me back from making a great game. plus i had lots of time to work on the game, so it was great :D

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Comments

Submitted(+1)

I have a few suggestions! 

First off, the music crackles in my headset, this might be just me but no other game does this so maybe you could fix it? 

Second, when you get hit you should get knocked back or something similar, at the moment there is no reaction from the character and so it is often surprising when you die. Similarly enemies also don't 

Third, it's not entirely clear what is a wall and what is not a wall, this could just be me but I found myself confused at times as to where I was allowed to walk, this could be fixed with more clear differences between background layers and foreground layers.

Fourth, the main interaction with enemies is inherently boring, you kite back and shoot kite back and shoot. There is no dodging or anything similar, you can't even dodge the wizard magic balls, they just home in and hit you.

Well, I've gone and written this all out, but I don't want to give the impression that I don't like the game or that I'm trying to be mean. I just saw that you wanted suggestions on the forum and I decided to come and comment what I thought could be improved :) I also don't think it's a bad game, it's got an interesting premise, cute art, and I think the song would be good if it weren't crackling!

Developer

Omg thank you so much :D  thank you for playing and suggesting all the improvements, these are sooo helpful. I am going to work on this project as soon as I get time. I'll work on the tiles and music a little bit, and add some new mechanics like knockbacks and timed events. Again, thank you soooo much for the suggestion.

Submitted

No problem! I know how rough it is when no one will give you advice :)

Submitted(+1)

Hey, it's quite good, I can feel some effort in it, congratulations! :)

Developer(+1)

thank you so much for playing :)

Developer (1 edit)

in the previous edition of mini jam, someone mentioned that my game had no music so i added some of my own music this time. the reason i don't add sound because it takes time. i work more on the code so the game can be played smoothly. if you have any suggestions, please let me know :D