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A jam submission

cherry madnessView game page

short fast-paced platformer where you should eat cherries every 10 seconds or you'll die
Submitted by jozephine — 11 hours, 49 minutes before the deadline
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cherry madness's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#273.5563.556
Use of the Limitation#753.0003.000
Overall#793.1113.111
Concept#993.0003.000
Presentation#1112.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
jozephine

Software used
GameMaker 2

Use of the limitation
player can live only 10 seconds without cherries

Cookies eaten
around 10 lol

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Comments

Submitted(+1)

I loved the pixel art. The game was cute. I also can live only for 10 seconds without cherries.

Jokes aside the gameplay was very fun, Platformers like this where you can rapidly play over and over again are super fun. The important thing is you got the movement to feel snappy and satisfying. I think if you had time, some silly music would do wonders, but I also lacked the time to do music too :P.  I do think the parts you could change to make it feel better would be the resolution and the text size. I couldn't maximize the window so the tiles and details were very very tiny. The level text is a bit difficult to read compared to the timer text. And if it was possible, I think there's just a tad bit too much screen space not taken up by the level or anything relevant to the game. 

Some study in camera work and how the top platformer games do it would be a good idea for you to look at. I love watching Good Design Bad Design and GDC Lectures and I think there was one GDC Lecture just on types of camera movements and they looked at games like Journey. If you're interested in platformers as a specialty in game dev, I think those resources would help a lot! I always watch them on the side.

Anyways, it was a great game, good job on the jam!

Developer (2 edits)

wow, thanks a lot  for your review and recommendations. I don't know how I missed something like this(gdc lectures), but now I know what I'll be watching this evening ^-^

Submitted

Aww, cherry colors, nice pixel art and fun gameplay!

Submitted

Good use of limitation, but game still requires some polish:
- No audio
- Not much juice
- You can check out GMTK's platformer toolkit + guides on YouTube to make controls feel better

Submitted (1 edit) (+1)

This is quite frustrating, but only in the intended ways. I couldn't hack it. Check out my live review at https://www.twitch.tv/scalphamission

Developer

thanks a lot for your review! I've watched the rec of the stream and I agree that space key would be better for jumping, so I'll edit the controls in next update.