This was really neat! Clean gameplay loop that escalates well, I found the ship pretty difficult to control but I'm also not particularly good at Asteroid. I really like the mechanical difference with enemy variety; and the sun bestowing different abilities based on how much it's been hit is a really good use of the limitation!
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Solar Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #30 | 2.946 | 3.125 |
Use of the Limitation | #33 | 2.121 | 2.250 |
Concept | #36 | 2.711 | 2.875 |
Overall | #39 | 2.475 | 2.625 |
Enjoyment | #42 | 2.121 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Pico-8
Use of the limitation
The player is tasked with defending a sun from attack. The player's ship gets powered up and they gain new abilities as the sun takes damage (when they fail to stop enemies).
Cookies eaten
0
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