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Virus Later 95's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #16 | 3.444 | 3.444 |
Overall | #21 | 3.083 | 3.083 |
Use of the Limitation | #23 | 2.778 | 2.778 |
Enjoyment | #23 | 2.889 | 2.889 |
Concept | #25 | 3.222 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity, Photoshop, VSCode, Aseprite
Use of the limitation
Weapons and ammunition can be obtained only after the wave
Cookies eaten
I Dont Know
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Comments
Really nice visuals, I feel like this game has legs it just needs a bit more tweaking of the level layout. Good job!
I liked the idea of classic DOOM-like shooter, but bigger map with height difference will make the game more interesting. Also liked that you can play with standard weapon on harder waves anyway, but it will be harder.
Bugs with the map(holes) causing bright flashes spoil the enjoyment of the game, it would also be nice to fix them and upload the fixed version of the game.
The map looks nice but is a bit small. More movement freedom could improve this game a lot. Also turning up the music volume would do a nice job. The light effect for the spawn is waaaay to bright, i looked into it and tended to be blind for a second.
The Weapons are nice as an idea of combining it with the icons of classic windows programs. Sad is, that the last weapon only recharges, when it is equipped. But the shoot mechanics work nice and its cool that bosses are involved.
Great job. But it wouldn't hurt to improve the balance.
awesome concept with fluid movement + mechanics! my only gripe was that there was this extremely bright flashing white light that prevented me from seeing ANYTHING at times, i'm not sure if it's a bug? in a way though it kind of made the game more fun to play just because it was funny trying to attack viruses without being able to see them lol. great work!
The white light appears only in the web version of the game for some unknown reason. The web version itself was difficult to develop in terms of build. But thanks for the feedback)
ahh makes sense. I was having problems exporting to web as well, so I feel you ahah