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Spider Simulation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #1 | 3.769 | 3.769 |
Concept | #2 | 4.308 | 4.308 |
Overall | #2 | 3.731 | 3.731 |
Enjoyment | #6 | 3.615 | 3.615 |
Presentation | #21 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
aas (only me)
Software used
unity, piskelapp
Use of the limitation
the spider web is not permanent, the flies trapped is not permanent,
Cookies eaten
10
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Comments
Interesting little game! I would give the webs some sort of visual clue when they are about to expire though, as they kind of disappear out of nowhere at the moment. Another aesthetic choice I would suggest for polish would be to rotate the spider according to the surface it's clinging to, but that's really just a nitpick. The one gameplay complaint I have is it's kind of hard to intuitively tell where to put a web in relation to incoming flies; it feels easier to just place webs randomly and hope for the best, as trying to get the web in the path of an approaching fly seems more hit than miss. Either way, neat project!
I really liked the concept of the game.
The heart fly was hard to see it being trapped. Idk why but i just couldnt do it more than twice
thanks..
yeah, maybe I have to calculate the place with a web before instantiate the heart fly..
thanks for the feedback
cool game! I thought the concept was really unique, I did find that maxing out movement speed was a lot better than upgrading some of the other states though.
thanks for the feedback man.. I agree about that.. :)
Nice game, very fun! I could definitely see this being expanded. I would've like to be able to use the keyboard to move the spider, but the pathing was working really well.
at first, I want to make the keyboard movement to, but get confused because of the flexibility of the web direction, so for the 3days game jam, i take the most feasible solution which is mouse click.. XD
Yeah, I can see how It'd get a bit confusing if many webs are in place. Honestly, I was surprised on how well was the spider pathing, I didn't have a moment were it went somewhere unintended
Loved the concept!
thanks
Some flies dosen't get trapped idk why
if it is become big (in display), it's already inside the window.
I admit that can be hard to understand.
thanks for the feedback.
Great idea, but it's so hard.
Thanks for the feedback. Wanted to adjust the difficulty, but the jam time is up.
Great game! The web mechanic was really cool! Also liked the pixel art style! I wish the upgrades were a little cheaper though
Wanted to adjust the that, but my time is up. Thanks for precious feedback.