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Miggli

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A member registered May 24, 2020 · View creator page →

Creator of

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Yeah lol, it's definitely a questionable design decision to not be able to see bullets and enemies when they go through the blobs. But we just stuck with it cause it seemed kind of cool and it also fit with the aesthetics. Thanks for playing :D

Cool Idea but i think you should update the description with a better explanation. After I few tries I understood what I had to do though.

Feels fun to play. I also really like the visuals and the feedback when destroying objects. I just wish it had some cool soundeffects

Feels fun to play. I also really like the visuals and the feedback when destroying objects. I just wish it had some cool soundeffects

Very fun game, I did not expect it to be this fast-paced and chaotic though, lol

Thank you!

very cool levels!

very cool levels!

Loved the concept!

Hmmm, maybe we should've added that into the controls description x)

Thanks! Yeah we definitely tried to go for replayability, so it's very cool that you had fun in that regard!
Character movement was definitely a big struggle for us since we used unitys physics system for movement which definitely should be avoided in future attempts. Byter64 composed all the music, I think he nailed it! I'll make better-looking assets next time I promise :D
Thanks a lot for the feedback and thank you for playing!

fixed :)

Very nice idea, cool little details such as the shaking infront of the mirror and eerie soundeffect when in grey mode. Has the potential for some really interesting puzzles