It almost felt like I was making some trick shots in basketball. You both did a good job of increasing the difficulty and including elements gradually. I hadn't realized at first that I could interact with a few elements (such as changing the direction of the conveyor belt, or clicking on the portals), so it might be cool if you added some kind of visual indicator of things that are interactive like hover states or perhaps a subtle flashing border. Besides that, it was a lot of fun to play. Nice job!
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Cat Fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #42 | 1.917 | 3.250 |
Concept | #49 | 1.769 | 3.000 |
Use of the Limitation | #50 | 1.622 | 2.750 |
Overall | #52 | 1.622 | 2.750 |
Presentation | #54 | 1.180 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
semogg8, Zabuska
Software used
Unity
Use of the limitation
You cant move the player, you have to use the level items to.
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