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lantern Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #12 | 4.091 | 4.091 |
Overall | #16 | 3.773 | 3.773 |
Use of the Limitation | #16 | 3.818 | 3.818 |
Presentation | #22 | 3.818 | 3.818 |
Enjoyment | #23 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
only me
Software used
Unity engine
Use of the limitation
the player most find the way by using the lanterns (cuase rooms are dark asf)
Cookies eaten
IDK 12 ? or something ?
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Comments
the concept and gameplay is very frenetic and fun! but imo the camera movement was difficult to control, had fun tho :p
As others have mentioned, the visuals and sound are great, and the combat itself is fine, but the camera movement could use some work. I will also say that I would have liked the time necessary to get back into the action after dying to be shorter.
Very smooth, cool design! I appreciate the enemy attack indicator (pulling back) prior to their attack.
I love the parry! It looks great, sounds great and the reaction of enemies to it feels good. On the other hand, the camera movement is terrible, and it made me quit the game. One more small thing, you got the left and right click mixed up in the in-game hints.
Playing as the light and shooting out lanterns is a really good idea! The visual and sound design is good, and having to sort of 'parry' the enemy instead of just being able to shoot them is a great idea. my only complaint is that the camera falls too far back with how fast the player can move.
wow! It's so fun to play! The controls are very good. Details like the slight push when shooting make the game very good!:)