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A jam submission

Public Transit Speed Dating!View game page

speed dating on a train!
Submitted by abstract-shape-language — 1 day, 7 hours before the deadline
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Public Transit Speed Dating!'s itch.io page

Results

CriteriaRankScore*Raw Score
Concept#432.8182.818
Overall#472.5112.511
Use of the Limitation#472.3182.318
Enjoyment#482.3182.318
Presentation#492.5912.591

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
abstract-shape-language

Software used
godot + blender + krita

Use of the limitation
The game takes place inside a box shaped train car

Cookies eaten
0

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Comments

Submitted

Women fear me, fish fuck me

Submitted

This was truly something lol, did kinda enjoy it, and like other said, definitely broke the dialogue a few times by pressing E.

Exploring the dialogue trees was fun tho :) Also I must say, eventually I felt kinda stuck as there was nothing to do anymore

Submitted

I don't know if there is a way to have green's phone number but she doesn't seem to want to talk to me. And as we are safe here, if she says she is not here to date, I don't bother her :tophat:
The graphics are really nice, simple but retro, it makes me nostalgic <3

In the Controls section of your game page I would add "left click" to continue conversation. I juste mashed e for a bit, before understanding I had to use left click

Submitted

I like the models! I think I broke the game quite a few times and it’d be nice to have mouse controls for the camera, other than that though good job!

Submitted

Good Job, even with very stylized art you can kind of guess the characters personalities even before talking to them a testament to a Character design well executed.
I also like the concept, a mix of Sim date and that thing when you see some people while commuting and can't help but wonder what's their story and who they are (or it's just me?)

the controls are a bit difficult and on the browser version it looks like that selecting an answer with [ E + arrow keys ] returns an empty dialogue box and breaks the dialogue tree.

Still a fun little game 

Submitted

Both cute and terrifying! Inventive idea.

Submitted

Cute character designs! 🙂 There didn't seem to be an end state so I'm not certain if I saw everything, but I think I exhausted all the dialogue trees. As others have mentioned, two-dpad controls on PC are a bit nonstandard, so they were quite difficult to get used to. It was also a bit odd to have "interact" and "advance text" on different buttons, especially since pressing interact during a conversation seemed to break things. But those control details aside, I feel like the game did what it set out to do, so good job!

Submitted(+1)

The game's concept is neat! I wish the controls were easier as I struggled a bit with the movement, great overall! Great Job! :D