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Terminal Travel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #70 | 1.265 | 2.000 |
Use of the Limitation | #74 | 1.107 | 1.750 |
Overall | #74 | 1.107 | 1.750 |
Concept | #74 | 1.265 | 2.000 |
Enjoyment | #78 | 0.791 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Uknight2D, RangShada, Dachocolatemanz
Software used
Godot, Blender
Use of the limitation
One box scene, where you fit as much as you can in luggage boxes
Cookies eaten
None
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Comments
Okay !
The main mechanic is pretty straight forward: grab the items, toss them in the suitcases and be quick about it. I liked the nervousness, the quickness of the gameplay. You don't have time to think properly and sometimes, errors happen, I like that.
the rythm is a bit slowed down when you pick up objects though. If I could advise one thing to change for more comfort, it would be to add a curosr in the middle of the screen to know where you're aiming at and maybe make you're aiming zone (ie the zone that determines which object you are looking at) a bit bigger.
You took the time to implement a menu and options, which is always a plus and shows of good time management, congratulations ^^
the cursor is locked to the center and yes the ray cast is a little weird still while it should be big enough it has an odd depth range that isn't ideal….meaning if your too close to an object it does NOT seem to always register and is not consistent. I will continue to try to perfect the ray cast and/or make area colliders for objects even larger . thanks for playing
It looks good.
Thanks!
We couldn't figure out the game controls
they are posted to submission page, there are pop ups in game, and there are key rebinding options for all controls in options…. If you mean you cant figure out the goal then i might i understand because the score system was unfinished
I got the concept you are going for, but at this point it is unplayable, buggy mess. I would happily play this when everything works
Hey! If you want to give it a try, right now we fixed some major bugs and we have almost the game loop done! Thanks :)