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Blobbo's bounce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #10 | 3.600 | 3.600 |
Overall | #43 | 2.675 | 2.675 |
Concept | #47 | 2.700 | 2.700 |
Presentation | #48 | 2.600 | 2.600 |
Use of the Limitation | #59 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ambread
Software used
Godot 4, Aseprite, Musescore 4
Use of the limitation
To the letter, there is a box with a peice of paper with the word "All" written on it All is in a box
Cookies eaten
no cookies I should probably get some next time
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Comments
Blobbo's so cute! The launching mechanic is very interesting, though I couldn't get to the platform, maybe add an easier sequence of bashing boxes + platforms so the player can get used to the mechanic?
This game's launching mechanic is really neat and unique, I had a blast playing it! Great work working on this game! :D
Thanks I worked really hard on this its really nice you had a great time :')
but also if you liked the launching mechanic you should try Ori and the blind forest or its sequel Ori and the will of the wisps their Indie, 2D metroidvania's with an emphasis on gorgeous visuals, excellent music (Even if you don't wanna play either games you should listen to "Restoring the light facing the dark" its a great theme) and also an emphasis on really fluid and innovative platforming the launching mechanic is a modified version of the bash ability from that series (I even accidentally started calling it bash instead of launch in the tutorial) The key difference between the 2 is that bash also can be used on enemies and their projectiles and the enemy or projectile will be launched in the opposite direction allowing you to throw explosions right back at them or deflect them onto other enemies and throw enemies that try and charge you into spike pits or instant death lasers