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Wild Heat Showdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #3 | 3.858 | 4.167 |
Art | #10 | 3.549 | 3.833 |
Respect of the theme | #10 | 4.166 | 4.500 |
Overall | #10 | 3.626 | 3.917 |
Game play | #13 | 2.932 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Marlow, Diego, Francesco
Software used
Unity, Corgi Engine
Cookies eaten
4
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Comments
I loved the procedural levels... I know how much work it takes and you did a very good job... Also I really liked the camera in this one... It follows very smoothly the player...
A few notes:
Use a crosshair at mouse position.... Or even better no crosshair and have the gun mirror with the player and use the arrows to move the gun up and down,... That way it will be played smoothly with a dual stick gamepad too...
Have better notes about the keys... I didnt see that the shift button will increase your speed but did it by accident (too much counter strike)...
All in all a very good job and you should really polish and expand it... (a little bummed that you didnt use the hat I made you but the one you did use is much better)...
Nice, I like that you managed to get the random level generation in. Good work!
Good game congratulations