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Light Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #35 | 3.464 | 4.000 |
Use of the Limitation | #54 | 2.742 | 3.167 |
Overall | #55 | 2.959 | 3.417 |
Enjoyment | #57 | 2.742 | 3.167 |
Concept | #66 | 2.887 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 - Fruit Toast
Software used
GameMaker Studio 2
Use of the limitation
You have to complete each level in less than 10 seconds
Cookies eaten
too many
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Comments
I quite enjoyed this! Challenging, definitely, but I kind of like how some runs you just have to throw away in order to get more information about the level that you can use next time. Maybe a slightly longer time would be good, and yeah there are probably some platforming tricks to make the controls feel more forgiving… but given how rewarding it feels to complete the level with nearly perfect motions in just barely enough time… there’s merit to keeping it as-is!
Flashlight-wise, I think a simple improvement would be to have it always follow the mouse pointer, and then only be on while the button is pressed, rather than toggle on/off, so just peeking around with the light is a more intuitive operation.
Great interpretation of theme and limitation; nicely done!
Very good, the jump was kinda hard to get. Also the timer and the flashlight mechanics are not really meshing. The are and music are great!
Yeah I was going to add coyote time to make jumping feel better but I ran out of time, I thought about giving more time, but I initially decided against it, although after playing through it a bit more I'm starting to think it would've been a good idea to have it at 15 or 20 seconds.