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FruitToast

12
Posts
5
Followers
3
Following
A member registered Mar 19, 2022 · View creator page →

Creator of

Recent community posts

I love the graphic style and how smoothly the game flows,  only issue is that it feels like it says you're in the light when you aren't

Very interesting, I like the concept although I touched some red light and got stuck in purgatory, so overall, pretty good.

Really fun game, I love the music and visuals, I just feel like it's too easy to just hold the light and wait for ghosts to come to you for the highest score, maybe having the battery lose power as it holds the light or something similar to that.

I really enjoyed the game, my only complaint is that it feels like it ends before it gets good, as I could've played for much longer if it just had more levels

Yeah I was going to add coyote time to make jumping feel better but I ran out of time, I thought about giving more time, but I initially decided against it, although after playing through it a bit more I'm starting to think it would've been a good idea to have it at 15 or 20 seconds.

I love the atmosphere and aesthetic, although it took me a bit to realise what I needed to do and could be better explained.

Not 100% sure how the limitation or theme was used, but it's a neat concept, although what you have to do and what you can/can't touch could be better explained

Enjoyable game, I really like the art although it felt like the foreground and background were scrolling at drastically different speeds. I also wasn't sure what to look for at first, so if you expand it it'd be useful to have some tips telling you where to go/what to look out for from the start

Interesting concept, the controls threw me off a bit although with some more time and polish it could be pretty good

The goal of the game could be explained a little better, although the art is really pretty, and it has a nice concept, although towards the end it can be difficult to see the fairy dust hidden behind the wheels

Fun and interesting concept, although it's fairly easy to cheese if you get a bunch of levers in a row, it also looks really good, especially considering the limited timeframe.

the health goes down, I just didn't have time to add in a damage animation