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Deep Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #46 | 2.940 | 3.143 |
Use of the Limitation | #56 | 2.405 | 2.571 |
Enjoyment | #57 | 2.138 | 2.286 |
Overall | #60 | 2.339 | 2.500 |
Concept | #64 | 1.871 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot 4.2.2 & GIMP
Use of the limitation
The oxygen level goes down as soon as the woodcutter dives into the river. As the oxygen goes below 40% there is a constant escalation alarming the woodcutter to come up and take a deep breath to survive.
Cookies eaten
1
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Comments
The graphics, animations and music are solidly made. The punching and swimming systems feel good. But somehow the game doesn't offer much variety.
Hey! thanks for playing. Ya, this game was made for 2 jams ...the other one is Trijam ....where we need to develop the game in 3 hours....so this was the best I could do in 3 hours :)