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Digger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #28 | 3.857 | 3.857 |
Use of the Limitation | #86 | 2.857 | 2.857 |
Overall | #92 | 2.964 | 2.964 |
Presentation | #105 | 2.857 | 2.857 |
Enjoyment | #132 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Unity
Use of the limitation
We attempted the idea of the earth being devoid of greenery; the player must traverse through these endless layers of rock and debris to make it to a vegetation zone.
Cookies eaten
over 9000
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Comments
Very unique entry from I've seen so far. I liked the card system!
Game idea's interesting, although the limited camera makes it essentialy rng when using anything higher than a 2 and from what I can tell there's no limit to the number of times you can draw cards which feels broken.
thanks for playing and i agree; i think we could have eliminated the card value entirely which would make choosing your dig direction simpler.
I really like the "cards" that are rotation through my "hotbar" for lack of a better explanation. Being able to strategize with each tool connecting to different materials as well as having ores/crystals and all in a 3d space is very cool. Really appreciate all of the thought put into the maybe roguelike style of game this could turn into.
The web client made it pretty hard to play as it was lagging from game size.
Appreciate you playing and we weren’t aware of a performance issue so thank you for letting us know.
Friend told me last night it's completely on my end, I need to mess with hardware acceleration options on my browser!
that’ll do it!