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A member registered Sep 08, 2017 · View creator page →

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Really cool and reminded of a BABA IS FIRE or something along the sorts!

I love the game and the mechanics feel really smooth. Lots of good levels but I think the sound design could be a little better? 

Maybe it was just me but the sound was not working for me if there was any. 

Other than that the game is amazing!

Little bit of extra bullying for the fun of it. Left it as a good "animated end screen" when you lose because I thought it was fun

Very polished, didn't see any bugs and kept my attention for a long time just spamming sheep and placing grass tiles.

This game could just get published on steam with extra levels and a small bit of work on the collisions and it would be great!

Awesome game and I love the story and use of green.

There is a point where some happens *can confirm*. Although the ending is not as nice as it could be I threw in something to let you know you did really good.

The borders of the map were a tiny bit saddening to me but still very impressive. I think making more enemies would be really cool, perhaps an enemy that shoots at you or dashes at you or even buffs up nearby enemies with speed.

Very nice game.

A little bit of tweaking could be in order, thank you for the feedback!

You could expand on the world a little bit if you wanted. Perhaps adding other forms of transportation like you mentioned for people to be saved from. Generally I think the game in this state is complete but you could add more levels if you wanted to make the map bigger or add more obstacles etc.

Really cool game and I could even see more being added to make it a longer play time. Super cool concepts and I love the thin line between saving them and hurting them if you pop the people and dog's balloon. 

I love how everything looks. All of the story and fire effects are really cool. Flamethrower felt really nice to use.

I really like how the upgrades and game work together between rounds. Only hinderance for me was my turning speed after I started getting super fast made it very hard to control.

Maybe you could add other worms that are just going left to right which are enemies which you have to avoid, similar to the blocks but in moving form.

Keep it up! :D

Really amazing art and the music was perfect for the theme. Genuinely just a well made game with a cute and relative complete idea. (I'm sure once you get your final touches done it will feel more like how you want)

Congrats on the jam and keep it up!

It's supposed to feel almost like you are drifting around space in a drift racing car.

This should be fixed now!! Sorry about that!

Will fix this!! I also have a webGL build coming!

Friend told me last night it's completely on my end, I need to mess with hardware acceleration options on my browser!

I feel a bit harsh on this review because overall everything was well made and obviously with more time more stuff could be added. This was my first review and I was not quite in the mindset but after some thought I have a few suggestions which I feel is a more appropriate way to respond!

Maybe a threat is in the dark? Or maybe if you are in the dark for too long you lose? Then you could make it so that the light of the fire slowly dwindles while not fed. 

Leveling up the fire was very cool!!

I really like the "cards" that are rotation through my "hotbar" for lack of a better explanation. Being able to strategize with each tool connecting to different materials as well as having ores/crystals and all in a 3d space is very cool. Really appreciate all of the thought put into the maybe roguelike style of game this could turn into.

The web client made it pretty hard to play as it was lagging from game size. 

Everything about this game screams good theme! I super love how well everything is put together with sprites and theme and story.  I could not quite tell if I was getting hurt or doing something wrong so maybe a feature could be an "air" meter such that breathing in too many bubbles would be bad for you.

I wish I had two brownies.. ;(

Cute game and I loved the art and planet detail. Very cool perspective although could not figure out what to do after opening the door.

Also a little tough to throw the plant from the perspective but overall loved it and awesome to see some more 2.5d being used.

The UI was a little difficult to figure out as I didn't realize I could see the prices and stats on the items. As a fond idler I actually enjoyed the game and I know how much it can be to get some good UI going. You are onto something also I would say a bit vanilla I loved the execution.

This game cured me of my depression. Classic.

Great sprites and some awesome animations as well! Glad to see you push through even though you took on a big project. 

It feels a little bit lackluster in gameplay but I love the art style and the music is very good! The start menu was also super awesome it was just the gameplay was not super clear!

I was using Opera GX, I also could hear the music fine after the application was no longer actively running (just being on the webpage).

I didn't realize I had to draw a rectangle with the right mouse button! Cool mechanic but maybe a little unclear?

Really nice game. Simple but super fun mechanics and the game overall is very complete with volume sliders too! Nice work, only thing I noticed was some blocks were giving my troubles going under them at times depending maybe how I clicked them to shrink them.

Placing the bricks was fun but I also figured there was a grid due to the background being tiled. When I tried to play the game on my browser the music was super distorted so I had to turn it off but when I went back to your itch page it worked in the background? Good music, I think the goal of the game was unclear to me as I was just placing cubes randomly and trying to fill it out. Also noticed that the score was not increasing as I was placing shapes?

The game was really fun and short. Very impressive for the time constraints given and the little robots and aliens were really well animated. Although, some things were unclear like what my objective was other than to make a lot of robots which I didn't really mind (just something I noticed).

Keep it up!

Yes, this is my first game jam and I was the only person who worked on the gameplay. First 3D game as well and I ran into many problems I was not happy with, I was gonna add moving cars and try to go for a more zen city building aspect with more decorations and better looking UI/everything.

Not quite an artist and I was running into a lot of time consuming problems, super appreciate the feedback.

(Don't think this one even makes the resume.)

Sick game concept! With some good updates this could be a banger of a game! Keep up the sick work 9.99/10