Play game
It Sleeps Deeply's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #26 | 2.211 | 2.444 |
Concept | #26 | 2.714 | 3.000 |
Presentation | #30 | 2.111 | 2.333 |
Overall | #31 | 2.161 | 2.389 |
Enjoyment | #35 | 1.608 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me
Software used
SDL as a backen for my framework. Krita for drawing pixel art, nano to write the code
Use of the limitation
You are exploring an ancient civilization which is now torn to pieces and you collect artifact pieces
Cookies eaten
none
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Comments
Your concept reminded me a lot of Call of Cthulhu. Very interesting!
Great concept for the three hour jam. A bit less fleshed out compared to other entries for the 72 hour jam. Wasn't sure what would awaken the monster, wasn't clear x was the button to swim up at first.