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Untitled robot tower defense thing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #15 | 3.416 | 3.500 |
Use of the Limitation | #22 | 2.342 | 2.400 |
Enjoyment | #22 | 2.440 | 2.500 |
Overall | #24 | 2.611 | 2.675 |
Concept | #29 | 2.245 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
NoteBoxz
Software used
Blender 4.2, Unity 6, Asesprite
Use of the limitation
There is a time limit during the main gameplay that gets faster each round. Once the timer reaches 0 the game is over instantly, meaning that you are "On a schedule" to beat wave 10.
Cookies eaten
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Comments
I really enjoyed the intro and the opening animation you did a great job with that! The game is also fun to play, but like others have mentioned, mouse aiming would make it even better.
The opening animation was sick, would love to see it with the sound that was being worked on. The game play loop itself was great, however I would have liked a little more fine grained aiming, I found myself having to walk into the enemies trying to pivot my attacks, the heart item did help with this though. Also accidently overwrote my main attack with a new ability on accident learning the controls. But other than that, Firewall OP and feels good. But the settings menu wasn't working for me so it was super loud explosions of virus bug death cries :)
I dislike having to mash the space bar and I would like to be able to aim with the mouse.