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Battery Powered's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #3 | 4.100 | 4.100 |
Concept | #20 | 3.700 | 3.700 |
Overall | #25 | 3.500 | 3.500 |
Enjoyment | #33 | 3.200 | 3.200 |
Presentation | #51 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Gimp, Bfxr
Use of the limitation
You only have one battery to power towers and defend the realm!
Cookies eaten
3
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Comments
I really liked your way of using one resource, but using towers don't really help defending the castle since there are just too many enemies, and they get overwhelmed fast.
Good concept, and how you used the battery to also be used as a speedup button, but very easy when I found you could just keep dropping the battery near the end of the path. Also there could have been a couple more towers.
Thanks! Yes, I think more towers and more exit paths is needed!
The concept is fun, I feel like maybe the enemy waves could be fine-tuned a bit? I think it could be more fun if there were distinct waves with a stop and an end from the different directions, instead if the waves never stop it's very confusing to decide where to place the battery
I did struggle with how to do the enemy spawn, I think you're right about the waves! Thanks for playing!