I really liked your way of using one resource, but using towers don't really help defending the castle since there are just too many enemies, and they get overwhelmed fast.
Elendiill
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Thank you so much for your thoughtful feedback! We're really glad that you enjoyed the narrative and found the progression from the ordinary to the unsettling engaging. Crafting an environment that feels both familiar and eerie was a big focus for us, so it’s great to hear that the parking lot design worked well for you. We appreciate your insights on the flow of actions in the scene too. Ensuring that players naturally make their way to the kitchen and freezer without feeling forced is something we're continuing to refine. Your comments definitely help us think about how we can better guide the player through the experience to that disturbing climax. Thanks again for playing and sharing your thoughts! :)