Play game
Switching Dungeons's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
Team members
Just me :)
Software used
Unity, JetBrains Rider
Use of the limitation
The dungeon map has many resource points, but you must choose one resource type for all of them: health boost or trap
Cookies eaten
No cookies unfortunately, an incredible amount of mint and licorice infusion tho
Leave a comment
Log in with itch.io to leave a comment.
Comments
Game is fun, but the attack seems not very useful since you want to run away from the enemies, rather than have to face them to attack. I like the idea of picking one resource type, but I think it would be better if health boosts didn't respawn until you switch back to them and the chalice had a cooldown after each use.
Uuuh I actually really love these suggestions, will probably implement them if I decide to keep developing this 👀 thanks for playing! <3
Creative use of the limitation! Nice visuals and audio. It would be interesting how the game would play if using a heart removed it permanently (and thus removed the trap), adding a risk/reward factor. Good work on the game!
That's an interesting idea, I think it would be fun especially if I did multiple levels / stages. Thank you for playing! <3
))))
very cohesive game that fits together nicely. great work!
Thank youuu <3<3
I like that you can just change the content of the dungeon.
But it feels like there should be twist about. For now if you need HP - select HP. When you full - select traps.
The idea is original but I want something about it to be difficult or so you need to scarifies something. Or at least - before each level - you choose what it will contain and you can't change it until the end of the level or something like this.
The vibe is nice though )
Thank you for playing!! <3<3
The graphics and atmosphere look great. I like the concept, it's a unique idea.
Thank you! <3<3