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Team members
Noel K
Software used
Godot
Use of the limitation
Platforms that move the player
Cookies eaten
a pack of crakums
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Comments
It's definitely looking for some more mechanics to get involved, and I wish when I land on a platform there's more of a buffer to jump so I don't have to mash my jump key to not fall off the small platforms. But what's here works and is solid for you to build off of with any ideas you may have for it.