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No Straight Lines's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #39 | 3.394 | 4.800 |
Use of the Limitation | #43 | 3.536 | 5.000 |
Presentation | #45 | 3.253 | 4.600 |
Overall | #46 | 3.253 | 4.600 |
Enjoyment | #64 | 2.828 | 4.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Production, programmin, design, art - AtG. Steam: https://steamcommunity.com/id/-AtG-; Original Concept - Belous Aleksey;
Software used
Unity engine
Use of the limitation
My game is a dynamic tower defense in which you have to throw turrets instead of building them statically. All turrets are constantly moving from the moment they are launched. The movement of each enemy is also constant from the moment they appear on the map.
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Comments
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ставлю 5 за все
A really fun twist on classic tower defense games, but it's brutally hard to get towers in an orbit that doesn't result in them dying after the first rotation lol. Nice job though and I really like the clean presentation for this game!
This game is really hard but quite fun maybe a bit of balancing?