Thank you! I'm glad you enjoyed it!
EvilTomGames
Creator of
Recent community posts
I love the aesthetic, the movement feels very nice, and the music fits the vibe of the game really well. Overall, very well done! My only suggestion would be to, instead of charging missiles, maybe have them take a portion of the bar so you can fire a few of them in a row, and maybe add trails to them so you can see their trajectory to line up your next shot. It's awesome to see your shots affected by gravity, but a little hard to predict where they're going to go.
Thank you, I'm glad you enjoyed it! There actually are stars in the game, but in trying to make them not obtrusive for the player I think I may have made them so small that they don't show up well at all, especially in the web version. There was also a problem when we built the game that caused the background to be very zoomed in on the web version, which in turn made it much darker than it should be. Once jam voting is complete I'll see if I can upload a version that has the bg fixed for web and maybe some new stars that are larger and help orient the player a little better. Thank you for the feedback, and for playing the game!
Thank you! I can definitely see the zoom being a problem, especially in the later levels where planets are spaced farther away. The dynamic zooming was intended to help with this as it backs out the further you remain in a state (either flying straight or tethered to a planet) but I think we a) didn't explain that mechanic well and b) maybe erred on the side of keeping the camera a little too close to the player. I'll play with those values and upload a more forgiving zoom once the jam voting is complete. Thank you for the feedback, I appreciate it!