Neat concept. I liked the art style and the way things were highlighted to show the focus on the next sector. I got confused a few times before I realized it was normal for the game to softlock after hitting an obstacle, but other than that I enjoyed it. Only suggestion might be to add a quit button (not even necessarily a menu) so you can close the game without Alt + F4ing, or just make it not-fullscreen.
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Team members
Yaroslav
Software used
Unreal Engine 5.5.1 Blender 4.0
Use of the limitation
Endless runner represents constant motion
Cookies eaten
5
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